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	<title>Comments on: The Getaway</title>
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	<link>http://www.monkeyfood.com/blog/2003/09/28/the-getaway/</link>
	<description>Food for Monkeys</description>
	<pubDate>Tue, 06 Jan 2009 18:47:22 +0000</pubDate>
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		<title>By: tom</title>
		<link>http://www.monkeyfood.com/blog/2003/09/28/the-getaway/comment-page-1/#comment-7</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.monkeyfood.com/blog/?p=14#comment-7</guid>
		<description>I found the game to be really frustrating. The first thing I wanted to do was drive around the  wonderful model of London, get myself acquainted with the (iritatingly different to GTA3) controlls and generally get a feel for things, unfortunately the game had other ideas, compelling me to take a short boring drive to a warehouse where I repeatedly lost lives because of poor camerawork and shitty animation untill I had learned where each bad guy was and how to kill him in the manner most friendly to the odd, rather to contextual, control mechanism. The dialogue is really corny and the acting unintentionally hilarious. I love the model of London but the fact that a free driving mode only becomes available after you've slugged your way ungracefully through thousands of identikit car chases and excruciating cut scenes is a mistake which really limited the games appeal for me (I gave up after about 6 hours play). Perhaps it's just dissapointing when you look at it alongside GTA3 which, whilst less pretty, felt so much more real and even if the plot was pretty linear I always felt I had a great deal of freedom. I really hope they licenese the map to other people though as it is an incredible piece of work.
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		<content:encoded><![CDATA[<p>I found the game to be really frustrating. The first thing I wanted to do was drive around the  wonderful model of London, get myself acquainted with the (iritatingly different to GTA3) controlls and generally get a feel for things, unfortunately the game had other ideas, compelling me to take a short boring drive to a warehouse where I repeatedly lost lives because of poor camerawork and shitty animation untill I had learned where each bad guy was and how to kill him in the manner most friendly to the odd, rather to contextual, control mechanism. The dialogue is really corny and the acting unintentionally hilarious. I love the model of London but the fact that a free driving mode only becomes available after you&#8217;ve slugged your way ungracefully through thousands of identikit car chases and excruciating cut scenes is a mistake which really limited the games appeal for me (I gave up after about 6 hours play). Perhaps it&#8217;s just dissapointing when you look at it alongside GTA3 which, whilst less pretty, felt so much more real and even if the plot was pretty linear I always felt I had a great deal of freedom. I really hope they licenese the map to other people though as it is an incredible piece of work.</p>
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